Hey folks, we just wanted to drop by and wish you all a happy Halloween. Stay safe and have fun, you crazy hooligans.
Showing posts with label Waifu. Show all posts
Showing posts with label Waifu. Show all posts
Thursday, October 31, 2013
Thursday, August 22, 2013
Sasha Edition
First and foremost I'd like to introduce myself. My name is
Gargamel, and I'm the newest writer to Amare in Bellum. For the longest time I
was merely a friend of a few of the developers, but certain circumstances
allowed me to join the fold and become a member of their team, and I'm very
fortunate to be a part of this project.
Now let's go ahead and talk about my girl, Sasha Beleren; a
native of Marin. Left to her own devices with both parents absent, Sasha spends
most of her days at the Marin coastline, living a calm life of relaxation with
few passions or any reason to change the routine she's built for herself.
With a background in both sides of the war, Sasha tries to
remain neutral in both matters related to the current events and, well, everything
else she becomes involved in. However, there are times where this approach is
everything but beneficial to our heroine.
Anyway, that's all from me for now. We're still ironing out
some elements of our new girl, but at the very least you can expect fish. Lots
and lots of fish. I look forward to letting you all get to know Sasha a bit
more in the future.
Wednesday, July 10, 2013
Do you hear that? That's the sound of a Sybil chilling Edition
We continue our progress on our first public build, basically, a demo for people to know what Amare in Bellum is about and what we to await from this project.
Today we received some new content from our musician and I would like to share it with you guys.
This specifically, will be Sybil's theme in-game. A chill, relaxed song, just like Sybil.
Hope you like it, keep an eye on the blog for more updates on AiB and thank you for your support!
Today we received some new content from our musician and I would like to share it with you guys.
This specifically, will be Sybil's theme in-game. A chill, relaxed song, just like Sybil.
Hope you like it, keep an eye on the blog for more updates on AiB and thank you for your support!
Sunday, May 26, 2013
Perfect Girl Edition
Name: Vyra Wells
Age: 18
Sex: F
Blood type: A
Nationality: Rhen-Palait
Vyra, originally known as Victim-tan, comes from Rhen-Palait. She arrives at Marin shortly before Vincent.
Vyra
Wells is the epitome of a perfectionist. It takes Vyra three minutes to do what a normal person could do in one. Vyra handles
even the simplest of tasks with extreme care, as though every task
should be her highest priority. She goes to such lengths as to redo someone's work if it isn't up to par with her own standards. While not particularly critical of others, Vyra is simply concerned with how others would judge her.
Vyra gets along well with most refugees, however she opts to stay impersonal in most relationships.She and Amelia are often at ends, with their vastly different approaches on how to come to solutions. Where Amelia would prefer to rush through something and get it done, Vyra would be precise and analytical. Vyra gets along well with most people, despite her fussiness over minute details.
Besides working at her part-time job, Vyra's time is best spent inside the refuge of her tent. Inside, she has around three guns to keep her company. Rather than shooting at targets or practicing her aim, Vyra simply enjoys assembling guns and taking them apart once they're done. The precision that's needed is a welcome aspect of gun-building.
Thank you for reading! We'll be sure to update more soon.
-Kiwi
Wednesday, April 24, 2013
Waffle is back Edition
Waffle was absent for a while, she had some personal stuff to take care of, but she has now reported back for duty and delivered us this masterpiece. If you're under 18 please have your parents browse with you... Or not because this image is 2HOT4U, that'd be awkward anyways so just make sure to lock the door or put a shelf behind it I don't know.
DAMN!
DAMN!
Friday, March 22, 2013
Update Edition 2: Electric Boogaloo
Hello.
We would like to inform you on our progress so far.
As of now we are working on developing our first "public build". We are working hard so this build reflects the Visual Novel we are striving for. We want people to get interested not only with the appearance of the VN but the characters and setting itself.
I've been doing several changes to the code. Mostly implementing new stuff and cleaning the code.
After spending many weeks looking for Backgrounds artist luck finally punched me in the face. In one day 2 artists replied to me showing interest in working in the project.
We have kept in contact with them. One of them has even already made a background that we are going to use in this upcoming build:
The artist's name is:
Borongannonoypi.
This is his DeviantArt account:
http://borongannonoypi.deviantart.com/
He has kept in constant communication with us and his ability has been really helpful to us.
Kiwi, in cooperation with Syon, have made some Sybil Artwork. I present you: The Many Faces of Sybil Dastun
We are making some changes to the build. Originally we planned to release only the intro. But we are aware that the story of a drafted boy getting shot wouldn't be really attractive to many members of the VN player base. We are planning to add a "Meet the girls" interactive session in the following build. Our artists are working hard on sprites and character drawings for the build.
On our music department, we got a new member, Sam Exner. Introduced to us by Raithfyre (they're in the same band, Love Theory). A talented guitar player, he, along with Jabs, will provide us the amazing soundtrack we want for the project. Here's one of Sam's songs:
That is all for now, we will make sure to keep you updated so keep an eye on this blog.
We would like to inform you on our progress so far.
As of now we are working on developing our first "public build". We are working hard so this build reflects the Visual Novel we are striving for. We want people to get interested not only with the appearance of the VN but the characters and setting itself.
I've been doing several changes to the code. Mostly implementing new stuff and cleaning the code.
After spending many weeks looking for Backgrounds artist luck finally punched me in the face. In one day 2 artists replied to me showing interest in working in the project.
We have kept in contact with them. One of them has even already made a background that we are going to use in this upcoming build:
The artist's name is:
Borongannonoypi.
This is his DeviantArt account:
http://borongannonoypi.deviantart.com/
He has kept in constant communication with us and his ability has been really helpful to us.
Kiwi, in cooperation with Syon, have made some Sybil Artwork. I present you: The Many Faces of Sybil Dastun
We are making some changes to the build. Originally we planned to release only the intro. But we are aware that the story of a drafted boy getting shot wouldn't be really attractive to many members of the VN player base. We are planning to add a "Meet the girls" interactive session in the following build. Our artists are working hard on sprites and character drawings for the build.
On our music department, we got a new member, Sam Exner. Introduced to us by Raithfyre (they're in the same band, Love Theory). A talented guitar player, he, along with Jabs, will provide us the amazing soundtrack we want for the project. Here's one of Sam's songs:
That is all for now, we will make sure to keep you updated so keep an eye on this blog.
Friday, March 15, 2013
Best Girl Edition
Introducing Julia, which is the girl
whose route I am writing.
Julia comes from one of Baharistan's
prominent families, and was sent to Marin alone as a safety
precaution. However, she still keeps a close eye on the war; staying
up to date through various news reports and having lengthy phone
calls to her family at home.
She is one of the few refugees in Marin
exempt from working, as her family pays for her stay and expenses.
The immense amount of free time that results from this is mostly used
on finishing up her education via
correspondance courses on arguing with the other residents for
her own amusement. Despite being fond of arguments, she isn't very
good at it, and often resorts to personal attacks instead, completely
disregarding the feelings of those she might offend; she lives for
herself, not others.
Apologies for the inaccuracy on the chinese checker board, our artist have never played it.
I think you'd be hard pressed to make a
character more cliched than the basics of Julia, as she is
simultaneously the foreign money-guy, rich girl who is full of
herself and tsundere with a variation of twintails, on top of that
she's a high school student, but hopefully it'll still end up as
something I can be proud of.
The only other option is not releasing.
Tuesday, March 12, 2013
Update Edition
Hello! It has been a while since we posted something to this blog. We just want to let everyone know that we're still alive and working! Sorry if we haven't updated in a while. I have been programming the next build which will include the whole intro. I have added several Sound and Visual Effects as well as coded the whole script and lines. Just working on debugging and adding details here and there. We are looking for a Backgrounds artist so if you or anyone you know are/is a good background artist do not hesitate to contact us!
In the meanwhile our awesome artists Kiwi and WaffleBunny are working on temporal Backgrounds but we would really like someone that can take that position.
Jabs our awesome musician has improved the "Amare in Bellum: Title" song. It's embedded on the right panel of this webpage.
Our writers are already advancing into Act 1 and developing their corresponding girls attitude and personalities. We expect to introduce a new girl soon in this blog.
Kiwi has drawn some expressions for Amelia, she was presented in the previous blogpost:
We'll continue to work hard and report our progress.
In the meanwhile our awesome artists Kiwi and WaffleBunny are working on temporal Backgrounds but we would really like someone that can take that position.
Jabs our awesome musician has improved the "Amare in Bellum: Title" song. It's embedded on the right panel of this webpage.
Our writers are already advancing into Act 1 and developing their corresponding girls attitude and personalities. We expect to introduce a new girl soon in this blog.
Kiwi has drawn some expressions for Amelia, she was presented in the previous blogpost:
We'll continue to work hard and report our progress.
Wednesday, February 27, 2013
Amelia Edition
Hey there, anyone, I'm the
Outlander, one of the writers for Amare in Bellum. Originally, I just
provided feedback on their forums as an outsider - hence the name
Outlander - and soon found myself becoming a full member of the team.
So which character did I hook up with? An adorable girl that goes by the
name of Amelia Vahn.
Amelia
was an old friend of Vincent's, but she moved away several years ago,
fading out of Vincent's memory. She turns up in his life again at
Marin, seeking refuge from the war, giving them the chance to
rekindle their friendship. She's one of the happier residents of the
town; always willing to lend a hand, or strike up a conversation, and
never without her trusty camera ready to take a snapshot. Amelia
chooses to ignore the war, disallowing it to be a part of her life.
Her life is here, in the town, with the people.
I'm
not big on cameras, but I think I got the best girl to write about;
just looking at her artwork fills my head with ideas, it has gotten
to a point where I spend more time writing for fun than I do playing video
games. Very tragic, but I love it.
As
for overall team progression: the writers are starting to create some
scenarios for Act 1 and our code monkey, Fideon, is working on
another build of the introduction with some assets to play around
with. That's all for now, catch ya later.
Saturday, February 23, 2013
Sybil Edition
Greetings and salutations, my curious friends. I am the fabled Syon. I'm one of the writers working on our project, Amare in Bellum. My job is to write a route for one of the girls. In fact, the reason I'm here is so I can introduce the girl whose route I'm writing. So it is my pleasure to introduce to you, the three people reading this blog, Sybil Dastun!
Sybil is a refugee from the country of Rhen-Palait. Her deadpan demeanour and blunt statements distinguish her from the crowd along with her ever-present bandages that cover her head and her nasty smoking habit. She has become infamous among the residents of Marin as a class A moocher; lingering around shops and bothering people for food, refusing to take up any kind of work.
As you can see, we have some concept art (and a comic made by our wonderful artist Kiwi) drawn by WaffleBunny and Kiwi. Enjoy.
This is all we can show you right now, but rest assured, there will be more to present in the future.
Sybil is a refugee from the country of Rhen-Palait. Her deadpan demeanour and blunt statements distinguish her from the crowd along with her ever-present bandages that cover her head and her nasty smoking habit. She has become infamous among the residents of Marin as a class A moocher; lingering around shops and bothering people for food, refusing to take up any kind of work.
As you can see, we have some concept art (and a comic made by our wonderful artist Kiwi) drawn by WaffleBunny and Kiwi. Enjoy.
This is all we can show you right now, but rest assured, there will be more to present in the future.
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